![]() ![]() First consume three Royal Jellies and then a Golden Elixir. Now head up to Mortimer’s Office, where (in the circular welcoming area) you can take a look at the statue of Longinus. Now go into his bedroom, where there’s a stack of books upon luggage. + Trait: “Super Sleuth” (+1 in Questioning) Go upstairs and e nter Wollner’s room, inspect ing the letter on the floor by the writing desk. > Ask him directly what he knows about the Holy Lance. ![]() + Manuscript: “Notes by De Richet” (Part 5 of 5, making it now readable).īy the fireplace itself is Washington to talk to. One of the tables/shelves attached to the wall, left of the fireplace, has a manuscript for you to grab. Take a Golden Elixir and exit into the Great Hall. + Character trait: Holm’s immunity to Conviction. > !Opportunity (Vigilance)! Near Piaggi’s forehead. ![]() ![]() He seems to be acting unusually, and for reasons we’ll discover later, Piaggi’s vulnerabilities and immunities have instead (temporarily) been replaced with Holm’s. Go to Dining Room and chat with Piaggi, who is on the overlook, for a confrontation. > Find a clue of what the lance looks like. Leave the inner Crypt and back to the Crypt Entrance, where the table with the levers and biblical texts lay. So, before picking up any potential Lance of Longinus, we first want to collect all the possible clues that can help us determine the real one. We’d better keep our guard up (Logic 2:0) ![]()
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